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Unity RPG Shops & Abilities: Intermediate C# Game Coding
Shops
Architectural Overview: Recap (6:52)
Which Unity Version? (1:00)
Shop Section Overview (10:10)
Creating a UI Component Library (13:48)
Solution: Component Library (5:49)
Shops Basic UI Outline (14:49)
Headers (9:59)
Row Variants (10:55)
Component APIs (18:15)
Opening Shops (19:30)
Shop Names & Closing (6:46)
Building A Shopping List (16:26)
Displaying A ShopItem (12:36)
Configuring Stock And Price (13:56)
Quantity Widget (12:29)
Preparing A Transaction (15:23)
Completing A Transaction (18:10)
Calculating A Total (6:52)
Money Component (14:06)
Money UI (12:58)
Tracking Stock (11:01)
Checking A Transaction (13:14)
Checking Inventory Space (7:53)
Stackables And Free Slots (10:20)
Switching To Selling (13:32)
Counting Inventory Availability (9:10)
Selling Transactions (11:56)
Setting Filters (10:07)
Displaying Filters (4:57)
Filtering Items (5:38)
Stock Config Based On Level (10:45)
Calculating Price By Level (14:44)
Replenish Stock By Level (14:54)
Saving Stock & Purse (10:16)
Abilities
Abilities Section Overview (3:47)
Triggering The Action Bar (14:40)
The Strategy Pattern (8:59)
Overriding And Abstract Classes (12:22)
Coroutines From Scriptable Objects (16:13)
Sphere Cast Area Of Effect (18:43)
Making A Summoning Circle (18:47)
Filtering Strategy Pattern (13:35)
Effect Strategies (15:35)
Grouping Parameters Into A Class (12:06)
Blast Particle Effects (12:52)
Cooldown Timers (15:25)
Image Type: Filled (14:38)
Mana Component And Display (11:18)
Mana Regeneration (4:17)
Mana Progression (11:13)
Animation Effect Strategy (11:03)
The Composite Pattern (9:51)
Cancelling Abilities (13:28)
Saving Mana (1:59)
Self Targeting Strategy (10:19)
Spawning Projectiles Effect (13:09)
Directional Targeting (22:29)
Polish And Extensions (6:41)
Traits
Traits Section Overview (2:43)
New LectureMock Trait UI (15:05)
Trait Row UI Scripts (9:54)
Trait Store Component (12:26)
Staging And Committing Traits (11:16)
Progression And Trait Points (9:43)
Traits And Modifiers (15:43)
Shop Barter System (10:15)
Wrap-up & Extensions (2:09)
Menus
Menu Section Overview (2:13)
Creating A Main Menu Scene (7:51)
Importing Fonts & Menu UI (12:37)
Continue Last Save (12:22)
Switching UI Screens (11:54)
New Game & PlayerPrefs (16:20)
Load Game UI (12:51)
List Files In A Directory (14:00)
Pausing With TimeScale (13:14)
Save And Quit (10:54)
Respawn On Death (13:19)
Resetting Animators (6:47)
Resetting Enemies (15:44)
Bug Fixes & Extensions (6:35)
Final Moment
Final Moment Section Overview (10:23)
Initial Level Layout Sketch (6:49)
Auto Attacking and Super Speed (14:11)
Armour and Defence Points (20:04)
Tuning Combat Difficulty (18:00)
Tuning Item Price (14:37)
Money Pickups (12:43)
Tuning Drops (16:21)
Conditions For Equipment (21:25)
Tough Fight (16:07)
Experience Tuning (9:38)
Conditional Dialogues (12:48)
Conditional Quest Objectives (18:23)
Course Wrap-up & Extensions (10:55)
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Checking A Transaction
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