Low Poly Characters: Blender Bitesize Course
Create fun, stylised low poly characters for your games, animations and graphics.
Watch PromoLow Poly Characters: Blender Bite Sized Course
Learn how to create and model low poly characters from scratch.
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Want to learn to make characters quickly and easily in Blender, that you can use in your games, animations or graphics?
Maybe you’ve found Blender hard to learn and don’t have the time for a big course? Or you’re more of an intermediate user but finding character modelling tricky?
In this course, you’ll learn how to navigate Blender and the fundamentals of modelling quickly with a simple step by step approach. All while creating fun, stylised characters. You'll use texture grids, pose characters using basic rigs and add animations to characters with Mixamo.
By the end of the course you’ll have built up the skills to create your own characters, with different styles, hair and clothing. You’ll also be able to adapt asset pack characters that you've downloaded, to create new and different characters.
And you'll know how to quickly and simply add animation to them, which you can then use in your game engine or animations.
All the time, you’ll be benefiting from Grant’s years in the industry as he shares helpful tips and tricks to speed up your workflow, enabling you to create low poly artwork quickly.
This course is perfect for complete Blender beginners to intermediate users looking to improve and learn new skills.
The only course prerequisite is that you're able to install Blender 3.0. 🙂
All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success. 🎉
So come and create some cool, fun characters now
What you'll learn in this course:
- The fundamentals of the Blender Interface.
- Basic modelling techniques.
- How to follow character references.
- How to create and build your own characters (with different styles, hair and clothing).
- Texturing characters.
- An introduction to rigging & animation (to use in your game engine or animations).
- Adapt asset pack characters that you've downloaded, to create new and different characters.
Your Instructor
Grant first started learning Blender back in the late 90’s. He ran a small film company and found the software ideal for some motion graphics work he needed.
He went into teaching as a backup option for when the film work was not so regular. The teaching gradually took over, and he's now been teaching for around 15 years. He moved into teaching game design 6 years ago, which rekindled his excitement for 3D animation. He then began to pick up freelance work and created his YouTube channel Gabbitt Media.
Since then his channel has grown to over 370,000 subscribers, and he's worked on many interesting projects from engineering to 3D printing and creating game models for Atlas Empires.
Now he's here with the GameDev.tv team making courses, and sharing his passion with the community.
Course Curriculum (4+ hours)
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PreviewBlock Person (0:58)
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StartImporting Reference Images (3:53)
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StartEdit Mode (10:20)
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StartExtruding Objects (5:28)
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StartMirroring (11:18)
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StartMirror by Object (13:06)
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StartCollections (4:11)
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StartBlock Female (12:39)
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StartBlock Characters (2:27)
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StartCyborg (9:05)
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StartCyborg Materials (13:20)