Introduction To 3D Sculpting In Blender - Model A Dragon From Scratch!
This course includes every step of the sculpting process in Blender including blocking, modeling, sculpting, rigging, painting, & lighting.
Watch PromoIntroduction To 3D Sculpting In Blender - Model A Dragon From Scratch!
This course includes every step of the sculpting process in Blender including blocking, modeling, sculpting, rigging, painting, & lighting.
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Ready to make the mother of all Dragons? In this course, you'll create your own awesome dragon from start to finish.
The course is created at a "real time" pace, allowing you to follow along and create your dragon at the same time as the instructors without needing to stop and start the video. Nothing is skipped or speeded up, so you get to see the entire workflow.
You also get two, yes two, instructors! Working together, they discuss every step of the process and dig deep into why production artists make certain decisions. These valuable insights will be extremely useful for future projects you undertake.
The course covers blocking out, sculpting, brushes, automatic retopology, textures, painting, lighting and all the steps in between. You’ll learn to rig and pose your dragon to create an impressive final render. And, you’ll create a high poly model to make a great looking game-ready asset.
The course is for people with at least a basic familiarity with Blender.
All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.
So come and create your dragon now!
What you'll learn in this course...
- Create your own awesome dragon from start to finish
- Work at the same time as the instructors as they show every single step taken without skipping or speeding up - see the entire workflow.
- Learn why production artists do things particular ways as the two instructors discuss the workflow while working.
- Design your own dragon based upon your own research and reference images.
- Block out the object and broadly shape it before starting the sculpting process.
- Sculpt the main details and then the fine details, learning how much time to put in at each stage of the process.
- Explore different sculpting brushes to give different sculpting texture to the creature's skin, scales and wings.
- Create a high poly model and then map all those details to a low poly model in order to make a great looking game-ready asset.
- Automatically retopologise your geometry for fast work flow.
- Paint your dragon to bring it to life.
- Add lighting and some emissive glow to bring different moods to your scene.
- Rig and pose your dragon so that you can create an impressive final render.
Get started now!
Your Instructor
Grant first started learning Blender back in the late 90’s. He ran a small film company and found the software ideal for some motion graphics work he needed.
He went into teaching as a backup option for when the film work was not so regular. The teaching gradually took over, and he's now been teaching for around 15 years. He moved into teaching game design 6 years ago, which rekindled his excitement for 3D animation. He then began to pick up freelance work and created his YouTube channel Gabbitt Media.
Since then his channel has grown to over 370,000 subscribers, and he's worked on many interesting projects from engineering to 3D printing and creating game models for Atlas Empires.
Now he's here with the GameDev.tv team making courses, and sharing his passion with the community.
Course Curriculum (6+ hours)
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StartBlocking Out (78:35)
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StartSculpt The Basic Shape (77:33)
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StartRetopology & The Multiresolution Modifier (35:27)
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StartSculpting Details - Mid Level (30:20)
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StartSculpting Fine Details - Brushes (43:15)
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StartTexture Baking (33:30)
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StartTexture Painting (36:25)
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StartRigging Our Model (19:36)
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StartParenting & Posing (57:48)
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StartWrap Up (2:19)
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