GameDev.tv Video Game Course Updates
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Wondering what's going in the world of game dev today?
This course is packed full of 18 carrot indie dev gold. Hear from industry veterans as they share their knowledge, tips and tricks for succeeding AND having fun doing it!
All past Q&A sessions now available, including gems such as...
- How To Actually FINISH game projects
- How To Overcome Burnout In Game Dev
- Design Games That Market Themselves
You'll also find all your GameDev.tv updates, tips and hilarious outtakes (if the team ever lets me share them!).
Thank you for being part of the GameDev.tv community 🤗
Your Instructor
Lucy has been with GameDev.tv since the beginning but, much like Batman, she has remained in the shadows - until now.
Before she joined the fight to bring game dev to all, she worked for several multi-billion dollar organisations (some may, or may not, have been owned by Bruce Wayne). She travelled the world, and helped where she was needed.
She now extends that help exclusively to the GameDev.tv community. So, if you have a problem, if no one else can help, and if you can find them, maybe you can hire - oh wait, that's not Batman! 🦇
Course Curriculum (40+ hours)
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PreviewWhich Course Should I Start With? (1:25)
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PreviewSam and Rick Tackle 'Unity or Unreal?' (6:24)
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PreviewBen Explains How He Learns a New Engine (4:03)
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PreviewWhat to do when life gets in the way (4:51)
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Preview5 Most Important Principles of Game Design (5:37)
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PreviewRick Talks Monetisation (6:07)
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PreviewShould I quit the day job to become an indie game dev? (6:53)
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PreviewSam on Design Patterns, Scope Creep and More! (5:10)
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PreviewSam on Floating Point Timers (11:09)
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PreviewTips for Artists Wanting to Team up With a Programmer (6:27)