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Geometry Nodes in Blender 4: Create Complex 3D Models
Introduction & Setup
Course Introduction (4:46)
Downloading & Installing Blender 4 (3:12)
Setting Up Blender for Geometry Nodes (7:43)
Community & Support (1:33)
Geometry Node Basics
Section Introduction - Geometry Node Basics (2:17)
The Spreadsheet (8:47)
Data Types (5:29)
Socket Types - Floats & Integers (7:25)
Socket Types - Boolean & Vector (10:43)
Fields & Attributes (8:16)
Instancing Geometry
Section Introduction - Instancing Geometry (2:50)
Adding & Manipulating Primitives (11:33)
Adding Materials & Smooth Shading (10:03)
Distribute Points On Faces (15:39)
Instance On Points (14:01)
Instance On Points - Challenge Solution (7:57)
Instancing Collections (7:42)
Controlling Density (13:29)
Manipulating Instances Using Distance Fields (11:50)
Combining Distance Fields (9:22)
Adding Low Poly Trees & Boulders (10:50)
Adding Low Poly Pebbles & Grass (14:13)
Challenge Solution - Tidying Up The Node Tree (5:17)
Base Mesh Displacement & Shading (11:11)
Replacing The Base Mesh (3:43)
Setting Up Switches (6:31)
Setting Up Simple Lighting (6:13)
Using Vertex Groups for Density (11:49)
Setting Random Colors Per Instance (8:13)
Final Adjustments to The Node Tree (6:54)
Setting Up The Render (9:54)
Final Render (12:39)
Using Curves
Section Introduction - Using Curves (1:07)
Bezier Splines (11:28)
Using Bezier Splines in Geometry Nodes (12:51)
Curve Primitives in Geometry Nodes (14:38)
Fill & Fillet Curve Nodes (8:26)
More Curve Operations (12:21)
Resample Curve Node (10:30)
Reshaping Curves (10:37)
Creating a Blade of Grass (13:16)
Creating a Grass Shader (9:38)
Creating Random Variations (8:35)
Creating Grass Clumps (8:30)
Creating the Grass System (10:48)
Adding Group Inputs (6:22)
Tree Generator
Tree Generator - Section Intro (1:40)
Planning Our Solution (3:48)
Creating the Trunk & Branches (11:21)
Adding Thickness (13:49)
Changing the Shape of the Tree (11:39)
Creating Secondary Branches (16:09)
Creating Tertiary Branches (8:04)
Tweaking the Tree Settings (6:22)
Creating a Distortion Node (12:51)
Setting Individual Distortions (8:03)
Adjusting Individual Radii (8:29)
Simple Leaf Distribution (13:28)
Creating a Simple Twig (11:36)
Adding Leaves to the Twigs (10:55)
Creating Simple Shaders (19:03)
Distorting the Trunk to Add Roots (13:58)
Creating a Tree Generator Node Group (14:13)
Finishing & Testing the Node Group (11:55)
Project Wrap Up (8:18)
Socket Types - Floats & Integers
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